It’s been a bit more than a month since I last blogged about this campaign. The silence hasn’t been about lethargy or second thoughts on writing a DM’s blog; it’s been about trying to ready this campaign in a very busy month. Continue reading
This past Spring I started to realize that my current campaigns were overwhelming me from a quality control standpoint. I was doing a lot of work and having fun, but running campaigns in three different settings caused my work to be inefficient. Which hampered the quality I was giving to my players.
In short, I’d bit off more than I could chew well. I was managing to chew it, but I didn’t like the result. I want to give my players something better. Continue reading